PROJECTS
ProjectNarnia

Mobile Application Design

Role: UX Researcher/Designer

Sharkit

Mobile Application Design

Role: UX Researcher/Designer

TPOPortalUpdate

B2B Enterprise Desktop Portal Design

Role: UX Researcher/Designer; UI Designer


PROCESS

group

Empathize

I always start with research to gather context and background information.


User Interviews
Contextual Inquiries
Sales/Support Team Interviews
Competitive Analyses

mode_edit

Define

I search for the underlying issues that cause surface-level problems.


User Journey Maps
Personas
Focus Groups

forum

Ideate

I quickly sketch my ideas, and share with the rest of the team to get feedback.


Sketches
Card Sorting
User Flows

palette

Prototype

I create prototypes to test with users, get feedback, and iterate on my designs.


Mid/High-Fidelity Wireframes
Clickable Prototypes
Style Guide

repeat

Test

I validate my designs via testing with users and coworkers.


User Testing
Iteration



TOOLS

Low-Fidelity



I like using pen and paper for quickly sketching out my ideas - it's quick and easy to fix, and I love drawing.

Mid/High-Fidelity



I use Figma at work and Sketch at home to create mid/high-fidelity wireframes. For projects that don't have UI components defined, I create style guides using these tools.

Prototyping



I use paper prototyping to do a quick usability test. When I have mockups created, I use InVision or Adobe XD to conduct user testing.



RESUME
VIEW ANGELA'S RESUME